Skip to content

Lecture 4: Multi-Robot Systems and Swarm Robotics

Overview

Single-robot ROS 2 is already a distributed system. Multi-robot systems add coordination: who does which task, which map is ground truth, and how robots avoid interference without a single point of failure. Swarm robotics pushes toward many cheap units with local rules; HRI layers add humans as peers in the loop.

By the end of this lecture you should be able to:

  • Contrast centralized, decentralized, and hierarchical multi-robot architectures.
  • Explain task allocation at a high level (auction vs optimization) and name failure modes.
  • Describe multi-robot SLAM / map merging problems (loop closure across robots, relative pose).
  • Summarize Reynolds flocking and why it scales.
  • List HRI patterns: command, clarification, shared autonomy, and safety-rated speed reduction.

Prerequisite: Comfortable with Nav2, TF2, and ROS 2 graphs from Lecture 1 — Advanced Robot Operating System.


1. Multi-robot coordination

1.1 Why multi-robot is hard

  • Shared workspace: Collisions are now inter-robot; your local planner must know (approximately) where others are.
  • Partial observability: No robot sees the full world; communication is lossy and delayed.
  • Consistency: Each robot may maintain its own map frame; merging requires relative pose estimates.

1.2 Task allocation

Problem: Assign tasks (visit locations, transport objects, patrol) to robots with different capabilities and battery states.

Approach Idea Trade-off
Auction / market Robots bid on tasks from a central or distributed auctioneer Simple; can be suboptimal
Optimization (MIP, OR-Tools) Global cost minimization Better quality; needs model and scale care
Greedy heuristics Fast assignments Good for online re-planning

Failure modes: Deadlock when tasks block each other; starvation when one robot never gets work; replanning storms when communication flaps.

1.3 Multi-robot SLAM and map merging

Each robot may run local SLAM in its own frame. Collaborative SLAM merges maps when relative transforms between robots are known (shared observations, known landmarks, or communication of pose graphs). Systems like Kimera-Multi exemplify distributed mapping at research grade.

Practical ROS 2 angle: Namespaces (/robot1, /robot2), multi-robot Nav2 setups, and tf trees that either share a common map or periodically align maps.

1.4 Formation control

Leader–follower: Follower tracks leader pose with offset; simple but single point of failure at leader.

Virtual structure: Team behaves as a rigid body; good for inspection or coordinated transport.

Consensus-based: Each agent adjusts state using neighbor errors; requires connectivity graphs (who talks to whom).


2. Swarm robotics

2.1 Reynolds rules (boids)

Classic flocking combines three forces:

  1. Separation: Avoid crowding neighbors.
  2. Alignment: Match average heading of neighbors.
  3. Cohesion: Move toward average position of neighbors.

Add obstacle avoidance and you have a baseline for many agents. Parameters (weights, neighborhood radius) determine whether the swarm clusters, disperses, or oscillates.

2.2 Decentralized vs centralized

Style Pros Cons
Centralized Global optimum easier Single point of failure, comms bottleneck
Decentralized Robust, scalable Harder analysis, emergent failures

Stigmergy (indirect coordination via environment, e.g. trails) appears in large robot swarms and ant-inspired algorithms.

2.3 Scalability and fault tolerance

Ask: What happens at 10 → 100 → 1000 agents? O(n²) neighbor checks explode unless you use spatial hashing or limited-range sensing.

Fault tolerance: Robots drop out; the mission should degrade (fewer tasks/hour), not collapse—design redundancy and timeout-based reassignment.


3. Human–robot interaction (HRI)

3.1 Natural language

LLMs + ASR can turn speech into task graphs, but grounding remains hard: the robot must map words to objects and places it can actually reach. Dialogue for clarification (“Which bin?”) reduces costly mistakes.

3.2 Shared autonomy

The human provides intent (joystick direction, high-level “clean this room”); the robot handles obstacles, grasp feasibility, and safety. Tune how much autonomy to avoid both boredom (too much help) and mistrust (too little).

3.3 Safety near humans

ISO/TS 15066 informs speed and force when humans enter collaborative spaces. Software implements reduced speed in proximity; hardware still owns E-stop and protective stop chains.


4. ROS 2 practical notes

  • Namespaces and discovery: Multiple robots on one network need clear ROS_DOMAIN_ID / DDS config and namespacing to avoid topic collisions.
  • Nav2 multi-robot: Use official patterns for multiple robots in simulation; verify global frame alignment before fleet goals.
  • Open-RMF (outside this lecture’s depth) targets fleet management in facilities; worth a follow-on if you deploy many robots in buildings.

5. Projects (from this roadmap)

  • Multi-robot exploration: Three robots in Gazebo-class sim; frontier exploration; merge maps or align frames; log comm drops and replan.
  • Swarm formation: ~20 agents with Reynolds + obstacles; plot separation minima over time.
  • Shared autonomy: Joystick + obstacle avoidance blending; user study optional—at minimum, log interventions per minute.

6. Self-check

  1. Why does map merging need relative pose between robots, not just two independent SLAM maps?
  2. What is one failure mode of purely greedy task assignment?
  3. How does separation in Reynolds differ from obstacle avoidance?

Resources

  • "Multi-Robot Systems" by Lynne Parker — coordination, task allocation, architectures.
  • "Swarm Intelligence: From Natural to Artificial Systems" by Bonabeau, Dorigo, and Theraulaz.
  • ROS 2 / Nav2 multi-robot: Search current Nav2 and ROS 2 docs for multi-robot examples.
  • Open-RMF: openrmf.org — fleet management (optional deep dive).